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SCUM Loot Settings: Multipliers & the Spawner System

More or less loot on your SCUM server: SpawnerProbabilityMultiplier, examine spawners, cargo drops and JSON loot customization explained.

Last updated July 14, 2026 · RespawnHost

How loot works in SCUM

SCUM distributes loot through two kinds of spawners:

Spawner typeHow it works
World spawnersLoot lies visibly in the world (floors, shelves, streets). Respawns only after the spawner’s cooldown expires.
Examine spawnersLoot is rolled when searching an object (cabinets, crates, car wrecks).

You control both globally via multipliers in ServerSettings.ini — and, thanks to the loot customization system, in fine detail via JSON files.

The loot multipliers in ServerSettings.ini

The relevant values (ItemSpawning area of ServerSettings.ini, editable in the panel’s file manager):

SettingDefaultEffect
SpawnerProbabilityMultiplier1.0Spawn probability of world spawners. 2.0 = twice as much loot in the world.
ExamineSpawnerProbabilityMultiplier1.0Spawn probability of examine spawners (searching).
ExamineSpawnerExpirationTimeMultiplier1.0Cooldown of examine spawners — lower = containers refill faster.
SpawnerExpirationTimeMultiplier1.0Cooldown of world spawners.

Note

1.0 is the neutral value (default loot). "Loot++" servers commonly use 1.5–2.0; hardcore servers go below 1.0. After changing: restart the server. Your version's defaults are visible in the freshly generated ServerSettings.ini.

Loot respawn: why is there nothing here?

  • Spawners only respawn after their cooldown — permanently farmed-out spots are normal.
  • Community experience says loot also only respawns when no player is right at the spawn point (~50 m is often quoted — not officially confirmed). Camping military loot prevents fresh supplies.
  • For testing without a restart there’s the admin command #ReloadLootCustomizationsAndResetSpawners — it reloads loot customizations and resets all spawner cooldowns.

Configuring cargo drops

Supply drops have their own values in ServerSettings.ini, including:

SettingDefaultEffect
CargoDropCooldownMinimum / CargoDropCooldownMaximum90 / 120Minutes between cargo drop events
CargoDropFallDelay540.0Seconds from announcement to drop
CargoDropFallDuration60.0Fall duration in seconds
CargoDropSelfdestructTime1200.0Seconds until the crate self-destructs

Fine-tuning: customizing loot via JSON

For anything beyond global multipliers, SCUM has a loot customization system: every spawner uses a preset (JSON) that you can override — globally, per sector or per building. The files live under:

SCUM/Saved/Config/WindowsServer/Loot/
├── Items/
│   ├── Default/        (reference, incl. Parameters.json)
│   └── Override/       (your customizations)
└── Spawners/Presets/
    ├── Default/        (all default presets)
    └── Override/       (your customizations)

How to proceed:

  1. Export the defaults — as admin in chat: #ExportDefaultItemSpawnerPresets (all presets), plus #ExportDefaultItemSpawningParameters and #ExportDefaultLootTree. SCUM writes the files into the Default folders.
  2. Copy the preset you want into the Override folder and edit it there — presets combine FixedItems (always spawn), Items (with probability and quantity), Nodes (references into the loot tree) and Subpresets.
  3. Control the scope: an override directly in the Override folder applies globally; in subfolders like Override/A2/... only to that map area. Puppet loot also runs through such presets (Character-Puppets-…).
  4. Test live with #ReloadLootCustomizationsAndResetSpawners.

Warning

The most common source of errors is broken JSON syntax — one missing comma and the preset gets ignored. When in doubt, check the server log (categories LogItemSpawning, LogItemLootTree). Taking a backup first never hurts.

Frequently asked questions

How do I simply get “more loot”? Set SpawnerProbabilityMultiplier and ExamineSpawnerProbabilityMultiplier to e.g. 2.0, restart the server — done. JSON is only needed for targeted changes.

Can I change zombie (puppet) loot? Yes, but not via the INI — puppet loot lives in the spawner presets (JSON override, step by step above).

Loot doesn’t spawn despite high multipliers? Wait out the cooldowns, don’t stand right at the spawn point — or run #ReloadLootCustomizationsAndResetSpawners as a test.