
Wiki & Guides
Palworld
Survival · Monster Taming · Pocketpair
Configuring Your Palworld Server: All Key Settings
XP rate, capture rate, death penalty, egg hatching & more: the most important Palworld server settings explained — right in the RespawnHost panel's config editor.
Last updated July 10, 2026 · RespawnHost
On this page
Configuring your Palworld server
All the gameplay rules of your Palworld server live in PalWorldSettings.ini. At RespawnHost you don’t have to edit it by hand: the panel includes a config editor for your server showing every setting with a description, sensible limits and dropdowns — changes save automatically.
Note
The server must be restarted for changes to take effect.
The most popular settings
Rates & progression
| Setting | Default | Range | Effect |
|---|---|---|---|
XP rate (ExpRate) | 1.0 | 0.1–20 | XP multiplier for players & Pals. 2.0–3.0 is the most popular quality-of-life boost. |
Work speed (WorkSpeedRate) | 1.0 | 0.1–5 | How fast players & Pals work. |
Capture rate (PalCaptureRate) | 1.0 | 0.5–2 | Chance of catching Pals. |
Gathering yield (CollectionDropRate) | 1.0 | 0.5–3 | Yield when gathering (wood, ore …). 2.0 = half the grind. |
Egg hatching time (PalEggDefaultHatchingTime) | 72 h | 0–240 | Hours until large eggs hatch. Lower to 0–2 to skip the long wait. |
Difficulty & death
| Setting | Default | Options / range | Effect |
|---|---|---|---|
Difficulty (Difficulty) | Custom | Casual / Normal / Hard / Custom | Preset — with “Custom” your individual values apply. |
Death penalty (DeathPenalty) | All | None / Items only / Items + equipment / All | What you drop on death. “Items only” is much more relaxed than the default. |
Damage taken (PlayerDamageRateDefense) | 1.0 | 0.1–5 | Lower = players take less punishment. |
Hunger rate (PlayerStomachDecreaceRate) | 1.0 | 0.1–5 | Lower = eat less often. |
Base & Pals
| Setting | Default | Range | Effect |
|---|---|---|---|
Workers per base (BaseCampWorkerMaxNum) | 15 | 1–50 | More Pals per base = more productivity, but also more server load. |
Bases per guild (BaseCampMaxNumInGuild) | 4 | 1–10 | How many bases a guild may build. |
Structure decay (BuildObjectDeteriorationDamageRate) | 1.0 | 0–10 | 0 = no decay — popular if you don’t want buildings to crumble. |
Raids (bEnableInvaderEnemy) | On | On/Off | Random attacks on your base. |
Multiplayer & PvP
| Setting | Default | Effect |
|---|---|---|
Max guild members (GuildPlayerMaxNum) | 20 | Up to 100 possible. |
PvP (bIsPvP) | Off | Player-versus-player mode. |
Crossplay platforms (CrossplayPlatforms) | Steam, Xbox, PS5, Mac | Which platforms may connect. |
Popular “relaxed” configuration
For laid-back sessions with friends, this combination has proven popular:
ExpRate = 2.0
PalCaptureRate = 1.5
CollectionDropRate = 2.0
PalEggDefaultHatchingTime = 1.0
DeathPenalty = Item (items only)
BuildObjectDeteriorationDamageRate = 0
PlayerStomachDecreaceRate = 0.5
All of it right in the config editor — restart the server, done.
Hardcore variant
For maximum challenge: bHardcore = On (permadeath), bPalLost = On (Pals are lost on death), DeathPenalty = All. Fair warning — it’s unforgiving.
A note on value ranges
The min/max values match the slider limits of the in-game world settings. The server partly accepts higher values — but extreme values (e.g. XP ×100) can wreck balance or performance. Test bigger changes with a backup in place.
Related guides
- Creating & setting up a server — basics and startup variables
- How much RAM do I need? — package recommendations
- Installing mods — PAK mods from CurseForge
Your own Palworld server?
At 3 hours a day that is about €6.90 a month. Billed by the second: server off, costs off.
- No subscription, no minimum term
- Balance does not expire while your account exists
- Online in under 90 seconds
