7 Days to Die Artwork

Wiki & Guides

7 Days to Die

Zombie Survival · Voxel · The Fun Pimps

Rent 7 Days to Die Server

7 Days to Die Maps & Wipes: Navezgane, PREGEN or RWG?

Navezgane, PREGEN01–03 or random world gen? A map comparison for 7 Days to Die V3.0, save file locations and when a server wipe is actually worth it.

Last updated July 20, 2026 · RespawnHost

On this page

Which map should I pick for my server?

You have three options: Navezgane (the hand-crafted story map, ~6.1k), the pre-generated PREGEN01–03 worlds (8k, ready instantly) and random world generation (RWG) with your own seed and a freely chosen size. Quick recommendation: Navezgane for your first playthrough, PREGEN for a fast start on a big world, RWG for maximum variety and replayability.

MapSizeCharacteristics
Navezgane~6.1kHand-crafted official world, ships with the game, no generation needed
PREGEN01–038kThree pre-generated RWG worlds, bundled — lots of room without any waiting
RWG (random world gen)4096–10240 (default 6144)A unique world from WorldGenSeed + WorldGenSize — generation on first start takes time depending on size

You set the map via the GameWorld property (details in the serverconfig guide); for RWG, WorldGenSeed and WorldGenSize come on top. Keep in mind: bigger worlds need considerably more RAM — guidelines in How much RAM do I need?

Note: new POIs need new chunks

The 60+ new POIs from V3.0 only appear in newly generated chunks and worlds. In an old save they only show up where you've never been — to experience the new content in full, start a fresh world.

Where are the save files?

For RWG worlds, the game state consists of two parts — and they belong together (self-hosting paths on Windows; at RespawnHost you reach the corresponding folders via the file manager in the panel):

FolderContents
%APPDATA%\7DaysToDie\Saves\<world>\<game name>\The actual save: players, bases, progress
%APPDATA%\7DaysToDie\GeneratedWorlds\<world>\The generated RWG world itself (terrain, POIs)

A complete backup of an RWG world needs both folders — the save alone won’t run without its generated world.

Do I have to wipe for V3.0?

No — the jump from V2.6 to V3.0 required no forced wipe; old saves keep working. Still, a fresh map is recommended: the new POIs, the reworked systems and the new sandbox configuration only unfold fully in a new world. Point releases like V3.0.1 (July 13, 2026) are uncritical — saves are kept.

How do I wipe my server?

  1. Stop the server. Never delete files while it’s running.
  2. Create a backup in the panel first — in case you want the old world back after all.
  3. Delete the world’s Saves folder; for RWG worlds, also delete the matching folder under GeneratedWorlds.
  4. Optional: set a new WorldGenSeed or change the game name — either forces a fresh world without touching any files.
  5. Start the server — the new world is generated or loaded.

Tip

The cleanest "wipe without deleting": just enter a new game name or seed. The server creates a fresh save while the old one stays around as a fallback — the only cost is disk space.

Frequently asked questions

Do I keep my save on updates like V3.0.1? Yes — point releases are bugfix updates and saves are kept. Only for major version jumps is it worth checking the release notes.

Why can’t I find the new V3.0 POIs on my old map? New POIs only appear in newly generated chunks. Areas you’ve already explored stay exactly as they were — only a fresh world shows all the new locations.

Is deleting only the Saves folder enough? For Navezgane and PREGEN: yes. For RWG worlds you should also remove the folder under GeneratedWorlds if you want the world itself regenerated — otherwise you restart on the same terrain.