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Rust Wipes Explained: Force Wipe, Map Wipe & Blueprint Wipe

When Rust servers wipe (first Thursday of the month), the difference between map and blueprint wipes, and how to wipe your server manually.

Last updated July 13, 2026 · RespawnHost

What is a wipe?

A wipe resets the server: all bases, items and map progress disappear, and everyone starts naked on the beach again. Wipes aren’t a bug — they’re the heartbeat of Rust. They keep performance stable (accumulated entities increasingly slow the server down otherwise), reset the balance of power and give newcomers a fair chance. Wipe day is reliably the population peak of a server’s cycle.

Map wipe vs. blueprint wipe

Map wipeBlueprint wipe
Gone:World, bases, items, inventoryLearned blueprints
Kept:BlueprintsWorld (unless a map wipe happens too)
File:proceduralmap.*.sav / .mapplayer.blueprints.*.db

The force wipe: first Thursday of the month

On the first Thursday of every month, Facepunch releases the monthly update — traditionally at 7 PM London time. The update bumps the save format’s protocol version, making old saves incompatible: every server must wipe its map, including yours. Sneaking an old save past the force wipe isn’t supported and is risky, per the Facepunch docs.

Next force wipe

Thursday, August 6, 2026 – then Sep 3, Oct 1, etc. (always the first Thursday). Set up your server a few days early, dial in map and rules and list it in the server browsers: on wipe day communities start fresh and player counts peak.

Blueprints are not automatically affected: global blueprint wipes only happen when Facepunch explicitly announces one (most recently with the “Pivot Or Die” update in November 2025) — they are explicitly not a monthly standard.

Heads-up for Oxide users

The force wipe update breaks Oxide until the matching new build lands (usually within a few hours). Plan some buffer on wipe day — details in the plugins guide.

Which wipe rhythm for your server?

Three cycles are common — flag yours via server.tags (see the configuration guide):

  • weekly — every Thursday. Lots of action, popular with PvP players short on weekly playtime.
  • biweekly — first + third Thursday. The middle ground.
  • monthly — force wipe only. For builders, roleplay and relaxed groups.

Rust shows players a wipe countdown in the server browser: it’s computed from your wipe tag and the wipetimer.* configuration — but the timer is display only; it never wipes anything automatically.

Wiping your server manually

At RespawnHost you can wipe manually at any time — map and/or blueprints, via the file manager in the panel or over SFTP (same folders and files, credentials in the panel under “SFTP access”):

  1. Stop the server. Never delete files while it’s running.
  2. Navigate to server/my_server_identity/ in the file manager.
  3. Map wipe: delete all proceduralmap.*.sav and proceduralmap.*.map files (including .sav.1/.sav.2 backups). The files are named e.g. proceduralmap.3000.90926889.286.sav — size, seed and protocol version are part of the name.
  4. Optional blueprint wipe: also delete player.blueprints.*.db.
File manager in the RespawnHost panel in the server/my_server_identity folder of a Rust server with proceduralmap files and the player.blueprints database
The identity folder: proceduralmap.*.sav/.map for the map wipe, player.blueprints.*.db for the BP wipe
5. **Optional new map:** set a new `server.seed` before starting — the same seed regenerates the same map otherwise. Seed ideas are in **[Maps & seeds](rust-maps-seeds)**. 6. **Start the server** — the new world is generated (this takes a few minutes).

Tip

Create a backup in the panel before the wipe — in case you ever need the old world again.

Frequently asked questions

Is changing the seed enough? Yes — with a new seed the server finds no matching save and generates a fresh world. The old save files stay on disk though (disk space!); deleting them as above is cleaner.

Do my players lose their blueprints on a map wipe? No — blueprints live in a separate file and survive the map wipe as long as you don’t delete it too.

Can I skip the force wipe? No. After the monthly update the server no longer loads old saves — the map wipe on the first Thursday is mandatory for all Rust servers.