
Wiki & Guides
Minecraft
Sandbox · Survival · Mojang Studios · Xbox Game Studios
Fitnacraft Rules: What Is Allowed and How to Implement Them Yourself
The Fitnacraft rules explained: PvP, trolling, griefing limits and factions. Plus the concrete setup in server.properties and with plugins for your own project.
Last updated September 1, 2026 · RespawnHost
On this page
- What rules apply in Fitnacraft?
- Why have rules at all if chaos is the point?
- Implementing the Fitnacraft rules on your own server
- 1. server.properties
- 2. Plugins for rule enforcement
- 3. The rule text for your group
- What RespawnHost recommends
- Read on
- FAQ
- Question: Is griefing allowed in Fitnacraft?
- Question: Is PvP always on in Fitnacraft?
- Question: Who sets the Fitnacraft rules?
- Question: How do I prevent griefing on my own project server?
- Question: Do I need an anticheat for a private project?
- Question: How do I set up a whitelist in Minecraft?
What rules apply in Fitnacraft?
Fitnacraft has no publicly published rulebook. The host sets the rules per season and communicates them on stream. The line is the same across every season: conflict is wanted, destruction only in moderation. Trolling, theft and PvP are part of the format, but flattening an entire base risks a penalty.
| Area | How Fitnacraft handles it |
|---|---|
| PvP | Always on, no fixed safe zones |
| Trolling | Allowed as long as it stays creative and does not turn into pure destruction |
| Griefing | Small acts tolerated, large-scale destruction such as blowing up a base is penalised |
| Theft | Part of the game |
| Factions | Participants form groups and empires, some with their own enforcers |
| Dispute resolution | The host decides, often after discussion on stream |
| Cheats and hacks | Not part of the format, leads to removal |
No official rulebook
This overview summarises what is known from the streams and coverage of the 2024 and 2025 seasons. It is not an official rule list. As of 1 September 2026 no rules had been communicated for the 2026 season, see Fitnacraft 2026.
Why have rules at all if chaos is the point?
Because a project without limits is dead within days. If every base can be blown up immediately, building stops, and without builds there is nothing to fight over. The rules do not serve peace, they preserve the basis of play. There has to be something worth stealing, conquering or losing.
For 2025 the rulebook was reportedly tightened after incidents in previous years went too far. A faction system was added to structure negotiations and alliances, along with participants acting as a kind of police force watching for rule violations.
Implementing the Fitnacraft rules on your own server
The format recreates cleanly. The technical side has three layers: server.properties, plugins, and a written rule text for your group.
1. server.properties
These settings reproduce the Fitnacraft framework. Edit them in the RespawnHost panel under Configuration or directly in the file manager:
pvp=true
difficulty=hard
white-list=true
enforce-whitelist=true
spawn-protection=0
online-mode=true
allow-flight=false
max-players=30
view-distance=8
simulation-distance=6
What the key values do:
pvp=true: players can damage each other. Without it there is no Fitnacraft.white-list=trueplusenforce-whitelist=true: only invited accounts get in, and already-connected strangers are removed when you enable it. For a project with an audience this is the single most important setting, because your viewers can see the server address on stream.spawn-protection=0: removes the indestructible area around world spawn. Otherwise you have a de facto safe zone that distorts every conflict.difficulty=hard: creates pressure from the world itself, not just from other players.allow-flight=false: stops flight cheats from slipping through unnoticed.
Set the whitelist before launch
Once your server address has appeared on stream, it is public. Enable the whitelist before the first participant joins, not after. Add players from the console with /whitelist add name, the panel has a dedicated console tab for that.
2. Plugins for rule enforcement
On a Paper server these plugins help you enforce rules instead of merely stating them:
| Plugin | Why it matters for a Fitnacraft-style project |
|---|---|
| CoreProtect | Logs every block change. Settles disputes and reverses griefing via rollback |
| LuckPerms | Permission management: who may use commands, who moderates, who gets nothing |
| Simple Voice Chat | Proximity voice chat in-game, the biggest content lever for conflict formats |
| Chunky | Pre-generates the world so launch night is not spent loading chunks |
| BlueMap or Dynmap | Live browser map: viewers see faction territory, you see build activity |
| Vulcan or a comparable anticheat | Catches flight and reach cheats before they turn into drama |
Install plugins through the Marketplace in the panel or manually as .jar files in the plugins/ folder. Details are in The best Minecraft plugins.
Simple Voice Chat needs its own port
Simple Voice Chat runs on UDP port 24454 by default, the Minecraft port alone is not enough. Open a support ticket to find out which additional port is available for your server and enter it in the plugin configuration.
3. The rule text for your group
Technology alone enforces nothing. Write five to ten sentences everyone reads before launch. This structure works:
- What is allowed. Theft, traps, trolling, PvP at any time.
- What is forbidden. Total destruction of bases, cheats, anything outside the game such as doxxing, stream sniping or genuine abuse.
- What happens on violations. CoreProtect rollback, temporary ban, removal on repeat offences.
- Who decides. One person, not a committee. Arguing about jurisdiction kills projects.
- How long the project runs. A fixed end date stops the season from bleeding out.
Tip from practice
The most common reason projects collapse is not griefing, it is the absence of someone who decides. Name that person before launch, and as host stick to their calls even when they go against you.
What RespawnHost recommends
Enable CoreProtect from day one, not after the first incident, because it only logs what happens after installation. And schedule daily backups. In a format where destruction is allowed, a clean restore point decides whether an incident becomes a good story or the end of the project. Setup and restore are covered in Server backups.
Read on
- What is Fitnacraft?: concept, name origin and history
- Fitnacraft 2026: start date and participants
- Create a Fitnacraft server: full setup step by step
- Minecraft Server Hosting: plans and pricing
FAQ
Question: Is griefing allowed in Fitnacraft?
Within limits. Smaller acts and theft are part of the format, while large-scale destruction of entire bases is penalised.
Question: Is PvP always on in Fitnacraft?
Yes, PvP is on by default and there are no fixed safe zones. On your own server you achieve this with pvp=true and spawn-protection=0.
Question: Who sets the Fitnacraft rules?
Host Rohat sets them per season and also decides penalties. No published rulebook exists.
Question: How do I prevent griefing on my own project server?
CoreProtect lets you trace every block change and roll it back. Combined with daily backups, no damage is permanent.
Question: Do I need an anticheat for a private project?
For groups of friends, usually not. Once reach and competition are involved it pays off, because flight and reach cheats are otherwise hard to prove.
Question: How do I set up a whitelist in Minecraft?
Set white-list=true and enforce-whitelist=true in server.properties, then add players from the console with /whitelist add name.
Your own Minecraft server?
At 3 hours a day that is about €2.67 a month. Billed by the second: server off, costs off.
- No subscription, no minimum term
- Balance does not expire while your account exists
- Online in under 90 seconds
