Pay-Per-Use
Pay-per-use billing explained: Pay per second, only for uptime and save up to 85% compared to flat-rate hosting providers.
Last updated July 14, 2026 · RespawnHost
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Pay-Per-Use Billing
Pay-Per-Use is one of two billing models at RespawnHost: your game server is billed per second of actual runtime — when it’s stopped, you pay nothing. The alternative for always-on servers are fixed plans with a fixed price and term.
How It Works
- You top up your account balance (5–250 EUR per top-up).
- When you start a server, billing begins and your balance decreases in real time.
- When you stop the server, billing stops immediately.
- Your data is preserved even when the server is off — you only stop paying for compute resources.
The per-second rate depends on the RAM package you selected when creating the server. CPU (fair use 6 vCores), disk space (30 GB), and player slots (unlimited) are included at no extra cost. The panel always shows the current hourly rate so you can estimate costs before starting. To start a Pay-Per-Use server, your balance needs to cover at least 4 hours of runtime.
Cost Example
Suppose your game server costs 0.10 EUR per hour:
- Running 24/7 for a full month: approximately 72 EUR
- Running 4 hours every evening (120 hours/month): approximately 12 EUR
- Running only on weekends (64 hours/month): approximately 6.40 EUR
This model rewards you for using resources only when you need them.
Monthly price cap
Even at 24/7 usage the price is capped: the panel shows each server’s monthly maximum (e.g. max. €6.18/month). You never pay more than that amount per month, regardless of how many hours the server runs.
Comparison to a fixed plan
| Pay-Per-Use | Fixed plan | |
|---|---|---|
| Billing | Per second of runtime | Fixed price per term (30/90/180 days) |
| Server off | No charge | Included — server runs 24/7 anyway |
| Ideal for | Casual sessions, events | Communities, public always-on servers |
| Commitment | None | Chosen term; renewal can be disabled anytime |
If your server runs around the clock anyway, a fixed plan is the cheaper choice.
What Happens When Your Balance Runs Out
If your balance reaches zero while a Pay-Per-Use server is running, the server is stopped automatically. Your data is not deleted — simply top up and restart the server. Your balance can never go negative.
VPS Billing
Note that KVM VPS servers use 30-day prepaid billing rather than per-second billing. You pay each period in advance, and the server remains available for the entire billing period regardless of whether it is running.
Your own game server?
Billed by the second: server off, costs off. No subscription, no minimum term.
- No subscription, no minimum term
- Balance does not expire while your account exists
- Online in under 90 seconds