Space Engineers Server HostingSpace Engineers Server Hosting

Space Engineers Server Hosting

  • Online in < 90 seconds
  • Headroom for real voxel physics
  • Fairness guarantee: Pay-Per-Use
4.7/5 stars on Trustpilot

Online in 90 seconds

From click to running server — no waiting.

Simple & flexible

Easy setup, flexible terms, full control.

Safe & protected

DDoS protection, backups and modern hosting.

Billed by the second

Pay-per-use – only pay while your server runs.

Our most popular plans

Choose your plan

Save up to 20%with a longer term

Which plan fits your group?

Group size and how far you build set the memory, daily runtime sets the billing model.

How big will your factory get?

4players

232

4hours

a normal evening

At this runtime Pay-per-Use costs you less. From around 7.7 hours a day it flips.

All plans at 120 hours a month
  • 6 GB · Prospector

    up to 4 players

    Pay-per-Use

    8.54 €

    Fixed plan

    17.09 €

  • 8 GB · Surveyor

    up to 8 players

    Pay-per-Use

    11.39 €

    Fixed plan

    22.79 €

  • 12 GB · Constructor

    up to 12 players

    Pay-per-Use

    16.54 €

    Fixed plan

    32.40 €

  • 16 GB · Engineer

    up to 16 players

    Pay-per-Use

    21.28 €

    Fixed plan

    40.79 €

  • 24 GB · Architect

    up to 24 players

    Pay-per-Use

    29.45 €

    Fixed plan

    54.00 €

  • 32 GB · Overseer

    up to 32 players

    Pay-per-Use

    39.27 €

    Fixed plan

    72.00 €

Player counts assume 6 vCores; very large worlds need more. Fixed plans up to 20 % cheaper on longer terms.

Slots
6GBRAM
17.09 €/ mo
Recommended for 4 players
  • First station, 2-4 engineers
  • Premium server hardware
  • Premium DDoS protection
  • Game switching to 51 more games included
Slots
8GBRAM
22.79 €/ mo
Recommended for 8 players
  • Small crew with ships
  • Premium server hardware
  • Premium DDoS protection
  • Game switching to 59 more games included
Slots
12GBRAM
32.40 €/ mo
Recommended for 12 players
  • Several planets, first mods
  • Premium server hardware
  • Premium DDoS protection
  • Game switching to 59 more games included
Slots
16GBRAM
40.79 €/ mo
Recommended for 16 players
  • Large grids and factions
  • Premium server hardware
  • Premium DDoS protection
  • Game switching to 59 more games included
Slots
24GBRAM
54.00 €/ mo
Recommended for 24 players
  • Mod lists and heavy physics
  • Premium server hardware
  • Premium DDoS protection
  • Game switching to 59 more games included
Slots
32GBRAM
72.00 €/ mo
Recommended for 32 players
  • Maximum headroom
  • Premium server hardware
  • Premium DDoS protection
  • Game switching to 59 more games included

No slot limits – player counts are recommendations, tested on our hardware.

4.7/5 on Trustpilot · "CoC Modded" runs 50+ players stable on modern AMD Ryzen hardware

Fixed plans are 100% prepaid – paid once in advance from your balance. No subscription contract, no debt collection: without balance nothing renews.

What is a Space Engineers server?

A Space Engineers server is a permanently running, dedicated multiplayer server for Keen Software House's space sandbox. Your world with all ships, stations and voxel changes lives on the server instead of on a fellow player's PC – the simulation keeps running while you are offline. Because Space Engineers simulates every single block physically, the server is considerably more hardware-hungry than most survival games. At RespawnHost you rent one via Pay-per-Use from 0.0712 €/h or as a fixed package from 17.09 €/month – online in under 90 seconds.

Official dedicated server World runs without a host PC Steam Workshop mods Online in 90 seconds

Everything your engineering universe needs

These features are included in every package and give your Space Engineers server the headroom its voxel physics really needs.

Instant Setup

Your server is ready in under 90 seconds. No waiting, start playing right away.

Slots scale with server power

You set the player count yourself – it is limited by RAM and CPU, not by us.

Custom Control Panel

Real-time console, file manager, backup management and auto-restarts in one interface.

Per-Second Billing

Only pay when your server is online. The corresponding amount is deducted per second.

DDoS Protection

Our permanent DDoS protection keeps attacks away – at no extra cost.

Quality Gaming Support

Our support team consists of real gamers – Discord response within minutes.

Gaming Infrastructure

Premium hardware for your Space Engineers server

Kostenrechner

Calculate your real costs for Space Engineers

Play time per day3h
1h24h

Your typical day

0:0024:00
Fixed plan

17.09 €

runs around the clock

RespawnHost

~6.41 €

3h/day billed

Your savings

versus the fixed plan, at 90 h/month

63 %

~10.68 €

The fixed plan only pays off from around 8.0 hours a day. Below that, Pay-per-Use is cheaper.

Based on the 6 GB package. Actual costs may vary depending on usage.

Hardware & Infrastruktur

Optimized for Space Engineers

Processor

AMD Ryzen

RAM

DDR5

Storage

NVMe SSD

DDoS protection

Premium Gaming DDoS Protection

Uplink

10 Gbit/s

Uptime

100.00 %

All systems operational

Live status on Instatus

Transparent Price Calculation

Our pricing models are completely transparent and fair. You only pay for what you really use.

You only pay when the server is online

No costs when your server is turned off. Pay only for actual usage.

Per-Second Billing

Balance is deducted live as soon as the server is online. Server off = no more cost consumption.

No hidden costs

When your server is turned off, no costs are incurred. No setup fees, no hidden costs.

Space Engineers price example

Prospector (6 GB RAM) as fixed package51.27 € / Month
Pay-per-Use hourly rate (6 GB RAM)≈ 0.0712 € / Hour

(0.0712 € × 720 Hours = 51.27 €)

Live billing

Credit is only deducted while the server is running. Stop it to save.

Example: 6 GB Package
2 hours online≈ 0.14 €
Server turned off0.00 €
Total costOnly what you play!

The difference to traditional hosters

Compare our features with those of traditional hosters and see for yourself why RespawnHost.com is the better choice.

Feature
RespawnHost.com
Provider AProvider BProvider CProvider D
Pay only when server online
Server ready in under 90 seconds
Unlimited Slots
Unlimited NVMe SSD
Unlimited Cores
Custom Control Panel
Full SFTP Access
Free Databases
Premium Hardware *2
*2 Premium Hardware means for us Gaming Processors e.g. modern AMD Ryzen™ CPUs
*3 Sample of four major providers, surveyed in July 2026 from their public pricing and feature pages. Providers are not named because plans can change at any time — the survey date is what counts.

Frequently asked questions about Space Engineers servers

Space Engineers Server Hosting: headroom for real physics

Space Engineers by Keen Software House is one of the most honest building simulations out there: every block has mass, every ship a centre of gravity, and if the thrusters sit wrong your frigate tumbles through space. That honesty is exactly what makes the server demanding – voxel and grid physics run on the server, not on the clients. A rented Space Engineers server from RespawnHost gives your world the compute headroom a home PC rarely provides on the side.

Why rent a Space Engineers server at RespawnHost?

Space Engineers calculates collisions, inertia and destruction block by block on the server. As soon as several large grids, drills and faction bases are active at once, the CPU's single-core performance decides whether simulation speed stays at a clean 1.00 or collapses. That's why we use modern AMD Ryzen CPUs with high clock speeds and NVMe SSDs – in Frankfurt am Main for Europe and Salt Lake City for North America.

On top of that comes the practical part: your world runs permanently instead of only while the host is online. The refinery stack keeps working, timer blocks keep firing, and anyone who wants to tinker with the freighter at night simply connects. Automatic backups protect the world, and SFTP gives you access to saves, config and the mod folder at any time.

Support that thinks along

Our support team plays the games themselves: whether a mod breaks after an update, simulation speed drops or an old world needs migrating – reach us via ticket and Discord, usually on weekends too.

Features for engineers: mods, factions & 24/7 uptime

  • Official dedicated server: we run the server build from Keen Software House
  • Steam Workshop mods: enter mod IDs, restart – the server downloads them itself
  • Free player count: you set the slots in the server configuration yourself
  • Continuous operation: production, timers and rotors keep running without players
  • Automatic backups: world protection with 1-click restore
  • DDoS protection: permanently active, at no extra cost

Our web interface replaces wrestling with SpaceEngineers-Dedicated.cfg: world size, simulation speed, inventory multipliers and mod lists are changed in the panel – and the real-time console immediately shows you what the server thinks of it.

Fairness redefined: the Pay-Per-Use principle

Space Engineers groups build in waves: one intense weekend on the big project, then two weeks off. With our Pay-Per-Use model you only pay while your server is actually running – the hourly rate for 6 GB is around 0.0712 €, so a four-hour building session costs about 0.28 €.

Full cost control thanks to prepaid credit: top up, start immediately. No hidden subscriptions, no notice periods. If you want production running around the clock, the fixed package starts at 17.09 €/month with up to 20 % term discount.

Locations: Frankfurt am Main & Salt Lake City

Instead of spreading ourselves thin from London to Singapore, we focus on the regions our community actually lives in: Frankfurt for Europe, Salt Lake City for North America – low pings are especially noticeable in physics-heavy games.

Self-hosting or renting a Space Engineers server?

There are three ways to build together in space – and with Space Engineers the difference matters more than with most games:

Multiplayer via your own machine: One player opens their world. Free, but the host PC calculates game and physics at the same time – with large grids everyone in the group notices. And when the host goes offline, the universe stands still.

Dedicated server on your own hardware: Keen provides the server build, but you need a machine with strong single-core performance running around the clock, a port forward in your router, and you have to keep updates and mod compatibility in check yourself.

Rented server at RespawnHost: The dedicated server comes preconfigured, updates and backups run automatically, port forwarding is unnecessary – and with Pay-per-Use you only pay for actual runtime on modern AMD Ryzen hardware.

Setting up a Space Engineers server: mods, slots & world settings

You manage the important settings of your server entirely through our panel:

As a RAM guideline: a small group with modest stations runs fine on Prospector (6 GB). Once several large ships, mining vehicles and a few mods join in, 8-12 GB (Surveyor/Constructor) is appropriate. Anyone playing with factions across several planets and running long mod lists should plan for 16-32 GB – Space Engineers uses noticeably more memory than comparable sandbox games.

  • Player count: freely adjustable – the practical ceiling comes from RAM, CPU and the size of your grids
  • Steam Workshop mods: enter mod IDs in the server configuration, restart – the server loads them on start
  • Scenario & world size: earth-like start, star system or your own template; world border freely selectable
  • Multipliers: inventory size, assembler and refinery speed adapt to your play style
  • Save game upload: upload an existing world via SFTP and keep building right away
  • Port: UDP 27016 – automatically set up and opened at RespawnHost

Last updated: July 2026

Simulation speed: the number that matters

With Space Engineers the most important figure isn't ping but simulation speed (sim speed). At 1.00 physics runs in real time; when the value drops, drills work slower, ships react sluggishly and collisions get imprecise. The usual culprits are lots of moving blocks, leftover debris grids and elaborate rotor/piston constructions.

What helps: clean up debris regularly, dismantle unused grids instead of leaving them lying around, limit the number of active drills – and don't cut it too close on RAM. The real-time console in our panel shows sim speed directly, so you spot immediately when a construction gets too expensive.

Mods from the Steam Workshop

Space Engineers has one of the liveliest workshops around – from block packs through faction systems to complete scenarios. On the server you enter the mod IDs into the configuration and restart, the server handles the download itself. Important: after major game updates it's worth checking whether every mod on your list has already been updated – a prior backup saves a lot of work in case of doubt.

What about Space Engineers 2?

Space Engineers 2 has been in Early Access since January 2025, but launched as a solo-only experience. Keen has announced the first multiplayer milestone – four-player co-op with player hosting – for a later update, with dedicated servers to follow after that. As long as that hasn't shipped, we deliberately don't offer hosting for part 2: the servers here run the mature dedicated server of Space Engineers, including Workshop mods and everything attached to it.

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