Counter-Strike: Source Server HostingCounter-Strike: Source Server Hosting

Counter-Strike: Source Server Hosting

  • Instantly online in < 90 seconds
  • Classic 5v5 up to 64 community slots
  • Fairness Guarantee: Pay-Per-Use
4.7/5 stars on Trustpilot

Online in 90 seconds

From click to running server — no waiting.

Simple & flexible

Easy setup, flexible terms, full control.

Safe & protected

DDoS protection, backups and modern hosting.

Billed by the second

Pay-per-use – only pay while your server runs.

Our most popular plans

Choose your plan

Save up to 20%with a longer term

Which plan fits your group?

Group size and how far you build set the memory, daily runtime sets the billing model.

10players

564

4hours

a normal evening

At this runtime Pay-per-Use costs you less. From around 7.7 hours a day it flips.

All plans at 120 hours a month
  • 4 GB · Veteran Recruit

    up to 12 players

    Pay-per-Use

    5.75 €

    Fixed plan

    12.00 €

  • 8 GB · Source Soldier

    up to 24 players

    Pay-per-Use

    11.28 €

    Fixed plan

    22.79 €

  • 12 GB · Old-School Squad

    up to 32 players

    Pay-per-Use

    16.42 €

    Fixed plan

    32.40 €

  • 16 GB · Surf Legacy

    up to 40 players

    Pay-per-Use

    21.46 €

    Fixed plan

    40.79 €

  • 24 GB · Zombie Plague

    up to 52 players

    Pay-per-Use

    31.20 €

    Fixed plan

    54.00 €

  • 32 GB · Mani Master

    up to 64 players

    Pay-per-Use

    39.41 €

    Fixed plan

    72.00 €

Player counts assume 6 vCores; very large worlds need more. Fixed plans up to 20 % cheaper on longer terms.

Most popular
Slots
4GBRAM
12.00 €/ mo
Recommended for 12 players
  • Classic 5v5 / 10 slot match
  • Premium server hardware
  • Premium DDoS protection
  • Game switching to 44 more games included
Slots
8GBRAM
22.79 €/ mo
Recommended for 24 players
  • GunGame, up to 16 slots
  • Premium server hardware
  • Premium DDoS protection
  • Game switching to 58 more games included
Slots
12GBRAM
32.40 €/ mo
Recommended for 32 players
  • 24 slots community + plugins
  • Premium server hardware
  • Premium DDoS protection
  • Game switching to 59 more games included
Slots
16GBRAM
40.79 €/ mo
Recommended for 40 players
  • 32 slots surf, bhop, KZ
  • Premium server hardware
  • Premium DDoS protection
  • Game switching to 59 more games included
Slots
24GBRAM
54.00 €/ mo
Recommended for 52 players
  • 40+ slot ZombieMod lobbies
  • Premium server hardware
  • Premium DDoS protection
  • Game switching to 60 more games included
Slots
32GBRAM
72.00 €/ mo
Recommended for 64 players
  • 64 slots maximum, all modes
  • Premium server hardware
  • Premium DDoS protection
  • Game switching to 60 more games included

No slot limits – player counts are recommendations, tested on our hardware.

4.7/5 on Trustpilot · "CoC Modded" runs 50+ players stable on modern AMD Ryzen hardware

Fixed plans are 100% prepaid – paid once in advance from your balance. No subscription contract, no debt collection: without balance nothing renews.

4,7/ 5
Our customers rate us as Excellent on Trustpilot
Basics

What is a Counter-Strike: Source server?

A Counter-Strike: Source server is a Source Dedicated Server (srcds, Steam app 232330) that keeps your CS:S matches online around the clock — classic 5v5, GunGame, ZombieMod, or surf with up to 64 slots, extendable with SourceMod and Metamod:Source plugins. Since the major February 2025 update, the game ships 64-bit binaries and improved networking code. The 20-year-old Source engine cares mostly about single-core performance — our servers run on modern AMD Ryzen CPUs. At RespawnHost you rent one pay-per-use from 0.0479 €/h (billed by the second, only while the server runs) or as a fixed plan from 12.00 €/month — ready in under 90 seconds.

GunGame, ZombieMod & surf ready
modern AMD Ryzen single-core power
Pay-per-use from 0.0479 €/h

Everything your community needs

These features are included in every package and make your CS:S server the perfect old-school hangout.

Instant Setup

Your server is ready in under 90 seconds. No waiting times, start playing immediately.

Unlimited Slots

No artificial slot cap. Classic 5v5 up to 64 slots – the CS:S engine maximum.

Custom Control Panel

Real-time console, file manager, mod installer, and auto-restarts in one interface.

Per-Second Billing

Pay only when your server is online. The corresponding amount is deducted per second.

DDoS Protection

Premium Gaming DDoS Protection at every location. Always-on protection at no extra cost.

Quality Gaming Support

Our support team consists of real gamers – Discord response within minutes.

Gaming Infrastructure

Premium hardware for your Counter-Strike: Source server

Cost calculator

Calculate your real costs for Counter-Strike: Source

Play time per day3h
1h24h

Your typical day

0:0024:00
Fixed plan

12.00 €

runs around the clock

RespawnHost

~4.31 €

3h/day billed

Your savings

versus the fixed plan, at 90 h/month

64 %

~7.69 €

The fixed plan only pays off from around 8.4 hours a day. Below that, Pay-per-Use is cheaper.

For reference: €11.00 (4 GB, monthly, BisectHosting, as of July 2026)

Based on the 4 GB package. Actual costs may vary depending on usage.

Hardware & Infrastruktur

Optimized for Counter-Strike: Source

Processor

AMD Ryzen

RAM

DDR5

Storage

NVMe SSD

DDoS protection

Premium Gaming DDoS Protection

Uplink

25 Gbit/s

Uptime

100.00 %

Ping test

  • Germany · EU

    Frankfurt am Main

  • US West

    Salt Lake City, UT

  • US East

    Charlotte, NC

Ping measured from each regional test server to your internet connection. In-game ping may differ. An unavailable result can mean the connection is blocked or the test server cannot be reached.

All systems operational

Live status on Instatus

Transparent Price Calculation

Our pricing models are completely transparent and fair. You only pay for what you really use.

You only pay when the server is online

No costs when your server is turned off. Pay only for actual usage.

Per-Second Billing

Credit is deducted live as soon as the server is online. Server off = no more cost consumption.

No hidden costs

When your server is turned off, no costs are incurred. No setup fees, no hidden costs.

Counter-Strike: Source Price Example

Veteran Recruit (4 GB RAM) as fixed plan34.49 € / Month
Pay-per-use hourly rate≈ 0.0479 € / Hour

(0.0479 € × 720 Hours = 34.49 €)

Live Billing

Credit is only deducted while the server is running. Stop it to save.

Example: 4 GB Package
2 hours online≈ 0.10 €
Server turned off0.00 €
Total costOnly what you play!

The difference to traditional hosters

Compare our features with those of traditional hosters and see for yourself why RespawnHost.com is the better choice.

Feature
RespawnHost.com
Provider AProvider BProvider CProvider D
Pay only when server online
Server ready in under 90 seconds
Unlimited Slots
Unlimited NVMe SSD
Unlimited Cores
100 tick support via Tickrate Enabler
1-click map & plugin installer
Custom Control Panel
Full SFTP Access
Free Databases
Premium Hardware *2
*1 Sample of four major providers, surveyed in July 2026 based on their public pricing and feature pages. The providers are not named because plans can change at any time — what counts is the state as of the survey date.

Frequently Asked Questions about Counter-Strike: Source Servers

Counter-Strike: Source server hosting: the classic, freshly hosted

Counter-Strike: Source changed everything in 2004: the Source engine, the endless plugin scene, ZombieMod, GunGame, surf, bhop, KZ, mini-games. The community is alive – and Valve keeps maintaining the classic, most recently with the big 64-bit update in February 2025. With your own CS:S server from RespawnHost, you play classic 5v5, hostage rescue, or full 64-slot old-school chaos – as a fixed plan or pay-per-use, billed by the second.

Why rent a CS:S server at RespawnHost?

The Source engine is over 20 years old and depends almost entirely on single-core performance. We exclusively run modern AMD Ryzen CPUs in our German locations – with a 25 Gbit/s uplink. That means stable 66 tick and clean hit registration even on a full 64-slot ZombieMod server, and no choke during mass smokes on de_dust2. Want more? Unlock 100 tick with the Tickrate Enabler plugin – the CPU headroom is there.

Plugins, maps, mods? All installed in under a minute: Metamod:Source and SourceMod as the base, with GunGame, ZombieMod, SurfTimer, bhop plugins, or the legacy classic Mani Admin Plugin on top. Install maps with one click from the panel, or upload your own .bsp files via SFTP. Auto-restarts and automatic backups are standard.

Features for every lobby

  • Classic 5v5 up to 64 slots: bomb, hostage, GunGame, surf, JB, ZM – every mode
  • Stable 66 tick at full slot count – 100 tick optional via Tickrate Enabler
  • SourceMod + Metamod:Source: every popular CS:S plugin compatible
  • Map installs: 1-click installer from the panel or your own .bsp via SFTP
  • Full SFTP access: server.cfg, autoexec, plugins, custom maps directly
  • DDoS protection at every location

With Pay-Per-Use, you only pay when your server is actually running. Perfect for community servers that aren't full 24/7 – start it on weekends, stop it during the week.

Fairness through Pay-Per-Use

Why pay for a 24/7 CS:S server when you only play in the evening? At RespawnHost, you start the server before the session and stop it afterwards. Your credit is billed by the second – server off = €0.00. If your server runs around the clock instead, the fixed plan from 12.00 €/month is the cheaper choice – with 10 to 20% off for 90, 180, or 360-day terms.

Full transparency: you see exactly what your hourly cost is. No hidden fees, no auto-renewal. You stay in control.

Tip: Schedule an auto-restart before your sessions so the server boots fresh with your match config.

GunGame, ZombieMod, surf, or classic 5v5 – which CS:S server fits you?

CS:S is frugal with RAM – what matters is the CPU's single-core performance. So pick your package by mode and plugin load rather than raw player count.

Classic 5v5 & match servers: For bomb/defuse with 10 to 12 slots, the 4 GB package is plenty – what counts is clean 66 tick and a solid match config (mp_startmoney, mp_freezetime) in server.cfg. With SourceTV on port 27020 you record demos for reviews.

GunGame, ZombieMod & jailbreak: These run lots of plugins, custom maps, and 30 to 64 players at once – go for 8 to 12 GB RAM so custom content and the database fit alongside srcds. ZombieMod lobbies with 60+ slots are the toughest single-core stress test there is – exactly what our modern AMD Ryzen CPUs are here for.

Surf, bhop & KZ: Timer plugins like SurfTimer store times and ranks in a MySQL database – included for free with us. On movement servers, 100 tick via Tickrate Enabler is practically mandatory, along with raised sv_airaccelerate values in server.cfg.

CS:S dedicated server: ports, server.cfg & tick rate

Counter-Strike: Source runs as a Source Dedicated Server (srcds, Steam app 232330). The game port is 27015 (UDP game traffic, plus RCON over TCP on the same port), and SourceTV broadcasts on UDP 27020. Configuration lives in cstrike/cfg/server.cfg. Important: since the 2010 OrangeBox update, the tick rate is locked at 66 – the old -tickrate launch parameter only works again once the community plugin Tickrate Enabler is installed.

At RespawnHost you handle all of this in the web interface: config editor for server.cfg, custom launch parameters, real-time console with RCON, and full SFTP access to the entire cstrike folder.

  • Game port: 27015 (UDP game traffic + TCP RCON, changeable via -port) — SourceTV: UDP 27020 (+tv_port)
  • Launch parameters: -game cstrike +map de_dust2 +maxplayers 24 — the engine caps out at 64 slots
  • Tick rate: 66 (locked since OrangeBox 2010) — 100 tick only with Tickrate Enabler + -tickrate 100
  • server.cfg: hostname, rcon_password, sv_password, mp_timelimit, mp_friendlyfire — map rotation in mapcycle.txt
  • GSLT: Game Server Login Token for app ID 240 via +sv_setsteamaccount so your server shows up in the public list
  • Plugins: Metamod:Source 1.12 + SourceMod 1.12 into cstrike/addons — the base for GunGame, ZombieMod, SurfTimer & co.

Is a CS:S server still worth it in 2026?

Yes – and Valve apparently agrees: in February 2025, Counter-Strike: Source received a major update with 64-bit binaries, improved networking code, and UI scaling, ported over from the Half-Life 2 anniversary update. More than 20 years after release, the classic is still being maintained – and the community server scene with surf, ZombieMod, and GunGame is the main reason the game lives on.

The plugin ecosystem is active too: Metamod:Source 1.12 has been stable since March 2025, and SourceMod 1.12 is continuously maintained. Note: the new 64-bit server binary is not yet officially supported by SourceMod – plugin servers keep running reliably on the 32-bit binaries. Legacy frameworks like EventScripts have been unmaintained for years; build new projects on SourceMod.

Last updated: July 2026

More Top Games

Discover our most popular games and find the perfect server for your next adventure.