Alchemy Factory Server HostingAlchemy Factory Server Hosting

Alchemy Factory Server Hosting

  • Online in under 90 seconds
  • Co-op for up to 6 players
  • Pay-per-use: billed by the second
4.7/5 stars on Trustpilot

Online in 90 seconds

From click to running server — no waiting.

Simple & flexible

Easy setup, flexible terms, full control.

Safe & protected

DDoS protection, backups and modern hosting.

Billed by the second

Pay-per-use – only pay while your server runs.

Our most popular plans

Choose your plan

Choose a starting plan. Adjust RAM and how you pay in the next step.

From prices with a monthly subscription.

Which plan fits your group?

Group size and how far you build set the memory, daily runtime sets the billing model.

4players

16

4hours

a normal evening

At this runtime Pay-per-Use costs you less. From around 8.0 hours a day it flips.

All plans at 120 hours a month
  • 4 GB · Apprentice

    up to 4 players

    Pay-per-Use

    3.84 €

    Prepaid

    8.00 €

  • 6 GB · Alchemist

    More room for growing factories

    Pay-per-Use

    5.70 €

    Prepaid

    11.39 €

  • 8 GB · Manufactory

    up to 6 players

    Pay-per-Use

    7.60 €

    Prepaid

    15.20 €

  • 12 GB · Grand Laboratory

    Late game with many production chains

    Pay-per-Use

    11.03 €

    Prepaid

    21.60 €

Player counts assume 6 vCores; very large worlds need more. Prepaid plans up to 20 % cheaper on longer terms.

Apprentice
Slots
4GBRAM
from5.60 €/ mo

1.40 € per GB / month

Recommended for 4 players
  • Getting started in co-op
  • 6 CPU threads included
  • Proven server hardware
  • Premium DDoS protection
  • Game switching to 27 more games included
Alchemist
Most popular
Slots
6GBRAM
from7.97 €/ mo

1.33 € per GB / month

Recommended for 4 players
  • More room for growing factories
  • 6 CPU threads included
  • Proven server hardware
  • Premium DDoS protection
  • Game switching to 33 more games included
Manufactory
Slots
8GBRAM
from10.64 €/ mo

1.33 € per GB / month

Recommended for 6 players
  • Bigger groups, large builds
  • 6 CPU threads included
  • Proven server hardware
  • Premium DDoS protection
  • Game switching to 48 more games included
Individual

Choose your RAM

Set the memory to suit your server.

  • Choose your memory: 4–12 GB
  • Term: 30–360 days
  • 6 CPU threads included

No slot limits – player counts are recommendations, tested on our hardware.

4.7/5 on Trustpilot · "CoC Modded" runs 50+ players stable on modern AMD Ryzen hardware

4,7/ 5
Our customers rate us as Excellent on Trustpilot
Basics

What is an Alchemy Factory server?

An Alchemy Factory server is an always-reachable dedicated server for D5 Copperhead's automation game. Instead of one player hosting the world on their own PC, your factory runs on the server and everyone connects as a client: by IP, by join code or through the in-game server list. The official dedicated server has existed since the 1.0 release in September 2026, and the developer still labels it experimental. At RespawnHost you rent it pay-per-use from 0.0320 €/h or as a fixed plan from 8.00 €/month.

Official dedicated server
No host PC required
Join by IP, code or list
Adjustable autosave

Everything your factory needs

These features are included in every plan.

Instant setup

Your server is ready in under 90 seconds. It downloads the game files on the first start.

Co-op for up to 6 players

4 slots is the game default. Set 1 to 6 players in the startup variables.

Settings in the panel

Set passwords, autosave mode, server list visibility and pause when empty in the startup variables without a text editor.

Per-second billing

Only pay while your server is online. Credit is deducted second by second.

DDoS protection

Our always-on DDoS protection is active at no extra cost.

Support via ticket and Discord

Our support team helps you via ticket and on Discord, usually on weekends too.

Gaming Infrastructure

Premium hardware for your Alchemy Factory server

Cost calculator

Calculate your real costs for Alchemy Factory

Play time per day3h
1h24h

Your typical day

0:0024:00
Prepaid

8.00 €

runs around the clock

RespawnHost

~2.88 €

3h/day billed

Your savings

versus the prepaid plan, at 90 h/month

64 %

~5.12 €

The prepaid plan only pays off from around 8.3 hours a day. Below that, Pay-per-Use is cheaper.

For reference: €11.00 (4 GB, monthly, BisectHosting, as of July 2026)

Based on the 4 GB package. Actual costs may vary depending on usage.

Hardware & Infrastruktur

Optimized for Alchemy Factory

Processor

AMD Ryzen

RAM

DDR5

Storage

NVMe SSD

DDoS protection

Premium Gaming DDoS Protection

Uplink

25 Gbit/s

Uptime

100.00 %

Ping test

  • Germany · EU

    Frankfurt am Main

    —

  • US West

    Salt Lake City, UT

    —

  • US East

    Charlotte, NC

    —

  • India

    Noida

    —

Ping measured from each regional test server to your internet connection. In-game ping may differ. An unavailable result can mean the connection is blocked or the test server cannot be reached.

All systems operational

Live status on Instatus

Transparent price calculation

You only pay for the time your server is running.

You only pay while the server is online

No costs while your server is off. Pay only for actual usage.

Per-second billing

Credit is deducted live while the server is online. Server off means no more spending.

No hidden costs

When your server is off, nothing is charged. No setup fees, no hidden costs.

Alchemy Factory pricing example

Maximum per month running 24/7 (4 GB)23.04 € / Month
Pay-per-use hourly rate≈ 0.0320 € / Hour

(0.0320 € × 720 Hours = 23.04 €)

Live billing

Credit is only deducted while the server is running. Stop it after your session once everyone has left the game: that way your progress is saved.

Example: 4 GB Package
2 hours online≈ 0.06 €
Server turned off0.00 €
Total costOnly what you play!

The difference to conventional hosts

Compare our features with those of conventional hosts.

Feature
RespawnHost.com
Provider AProvider BProvider CProvider D
Pay only while server is online
Server ready in under 90 seconds
No per-slot pricing
Unlimited NVMe SSD
Unlimited cores
Custom control panel
Full SFTP access
Free databases
Premium hardware *2
*2 Premium hardware means gaming-grade processors such as modern AMD Ryzen™ CPUs
*3 Sample of four large providers, collected in July 2026 from their public pricing and feature pages. The providers are not named because plans can change at any time. The figures reflect the state on the collection date.

Frequently asked questions about Alchemy Factory servers

Alchemy Factory Server Hosting: a Dedicated Server for Your Co-op

In Alchemy Factory you start with a small workshop and turn it into a factory where conveyor belts, pipes and magic do the work. Eventually you're making potions, jewellery and relics, fulfilling orders and running a shop with its own customers. Version 1.0 added a multiplayer lobby, join codes and an official dedicated server. With a server of your own, your shared factory no longer depends on one player's PC.

Why rent an Alchemy Factory server from RespawnHost?

In regular co-op, one player hosts the world. If they're offline, nobody else can get to the factory either. On a rented server the save lives in one central place, and anyone in the group can jump in whenever it suits them. The server app is small at around 413 MB, doesn't need a second copy of the game and runs on our side without any port forwarding on your router.

You set the ServerConfig.ini settings in the panel under Server → Settings → Startup variables instead of maintaining a text file by hand: server name, player count, passwords, autosave mode and more. On top of that you get automatic backups, DDoS protection and full SFTP access to saves and logs.

Updates: server and game have to match

After an Alchemy Factory patch, an outdated server rejects players with an "invalid version" message. On our side the server checks for a new version on every start and installs it. So after a game update, a restart is all it takes. If something still gets stuck, start with our guide to Alchemy Factory troubleshooting, then reach our support team via ticket and Discord.

What you get with your Alchemy Factory server

  • Official dedicated server by D5 Copperhead, updated automatically on every start
  • Join by IP and port, with the join code from the console or through the in-game server list
  • All settings through startup variables: server name, server list visibility, server and admin password, autosave mode, pause when empty
  • Player count adjustable from 1 to 6, the game default is 4 slots
  • Upload your own saves via the file manager or SFTP
  • Automatic backups with one-click restore
  • DDoS protection at no extra cost

Our file manager guide shows how to upload files right in your browser. Changes to the startup variables take effect the next time the server restarts. Our setup guide explains every setting step by step.

Pay-per-use or fixed plan: which suits your factory?

Alchemy Factory pauses the simulation while nobody is connected. When no one is playing, nothing happens in the factory anyway. That's why pay-per-use fits the game well: you pay by the second, only while the server is running. A four-hour session on the entry plan with 4 GB costs around 0.13 €.

A paused server is still running and still costs money. So stop it after your gaming night, but only once everyone has left the game: by then it has saved automatically. If you want the server reachable around the clock, go for the fixed plan from 8.00 €/month, with term discounts of up to 20% for 360 days. Either way, you pay from credit you top up in advance.

Locations: Germany (EU), Salt Lake City, UT (US West), Charlotte, NC (US East), and Noida (India)

Choose between Germany (EU), Salt Lake City, UT (US West), Charlotte, NC (US East), and Noida (India). Compare locations with the ping test and consider where your fellow players are based.

Host it yourself or rent an Alchemy Factory server?

There are three ways to run a shared factory, and they differ quite a bit in practice:

Co-op from inside the game: one player opens a lobby, the others join. It costs nothing extra, but the world only exists while the host is playing.

Dedicated server on your own PC: the server app (Steam app 4550060) can be downloaded anonymously via SteamCMD, but only as a Windows build. You need a machine that stays on, port forwarding for UDP 9877 and 9878, and you have to update it yourself after every patch.

Rented server at RespawnHost: the same official server app, ready to go, with auto-update on start, backups and all settings in the panel's startup variables. Since the developer only ships a Windows version, we run the server on Linux through a Windows compatibility layer. D5 Copperhead also labels the server experimental: connecting to Steam sometimes takes several attempts, and the server then retries on its own.

How do I configure an Alchemy Factory server?

The settings live in the ServerConfig.ini file in the server's root folder, section [ServerSettings]. At RespawnHost you set them in the panel under Server → Settings → Startup variables. The server writes them to ServerConfig.ini on every start, so direct changes to the file via SFTP get overwritten. These are the available values:

Important: the server does not save when it shuts down. Everything since the last autosave is lost on a stop or restart. Keep the autosave mode at 1 (every 5 minutes) and ideally stop the server only once everyone has left the game. With pause_when_empty it saves at exactly that moment.

Becoming admin: when you order, RespawnHost automatically generates a random admin password. You find it in the startup variables and can change it there. Press Enter in game to open the chat and type /admin YourAdminPassword. /help lists the available commands. The developer has disabled /setadmin on dedicated servers, so the admin password is the way to get admin rights. Alchemy Factory offers no RCON or REST interface.

In our test without a compatibility layer, the server used around 460 MB of RAM idling on a fresh world. On Linux there's some overhead on top, and large late-game factories need more. For getting started with four players, the 4 GB plan (8.00 €/month) is enough. As the factory grows, move up to 6 GB, for 6 players we recommend 8 GB and for large factories with 6 players 12 GB (21.60 €/month). More than 6 players aren't possible with us.

  • server_name: the name in the server list (startup variable "Server name")
  • max_clients: the player count, 4 by default in the game, 6 by default with us and adjustable from 1 to 6 (startup variable "Max players")
  • server_public: at 1 (default) the server shows up in the server list and multiplayer lobby, at 0 it doesn't (startup variable "Show in server list")
  • server_password and admin_password: join password (empty by default) and password for admin rights (startup variables "Server password" and "Admin password")
  • max_admins: how many players can be admin at the same time, 1 by default (startup variable "Max admins")
  • autosave_mode: 0 saves when sleeping, 1 every 5 minutes (default), 2 every 10 minutes, 3 never (startup variable "Autosave mode")
  • pause_when_empty: at 1 (default) the simulation pauses without players, and the game saves when the last player leaves (startup variable "Pause when empty")
  • session_retry_seconds: after how many seconds the server retries a failed connection attempt, fixed at 10 with us
  • server_port and query_port: UDP 9877 and 9878 in the original. With us the panel assigns the ports, and Steam Relay (server_relay) and LAN are off so direct joining by IP works. RespawnHost manages these values

Alchemy Factory 1.0: what the release means for servers

After its Early Access phase, Alchemy Factory reached version 1.0 in early September 2026. New additions include drinks from the Brew Barrel, cart logistics where you turn into a cart yourself and ride on rails, and recognitions for your shop. More important for groups: 1.0 brought the multiplayer lobby, join codes and the experimental dedicated server.

Online and LAN co-op run through Steam, and the game is Windows only. The server can't download blueprints from the Steam Workshop on its own. Each player subscribes to them in their own Steam client and uses them from there.

Last updated: July 2026

Alchemy Factory guides

From our wiki — setup, configuration and troubleshooting, step by step.

View all guides →