Insurgency: Sandstorm Server HostingInsurgency: Sandstorm Server Hosting

Insurgency: Sandstorm Server Hosting

  • Online in < 90 seconds
  • Co-op and PvP on one server
  • Fairness guarantee: Pay-Per-Use
4.7/5 stars on Trustpilot

Online in 90 seconds

From click to running server — no waiting.

Simple & flexible

Easy setup, flexible terms, full control.

Safe & protected

DDoS protection, backups and modern hosting.

Billed by the second

Pay-per-use – only pay while your server runs.

Our most popular plans

Choose your plan

Save up to 20%with a longer term

Which plan fits your group?

Group size and how far you build set the memory, daily runtime sets the billing model.

8players

232

4hours

a normal evening

At this runtime Pay-per-Use costs you less. From around 7.9 hours a day it flips.

All plans at 120 hours a month
  • 4 GB · Recon

    up to 8 players

    Pay-per-Use

    5.76 €

    Fixed plan

    12.00 €

  • 6 GB · Rifleman

    up to 14 players

    Pay-per-Use

    8.54 €

    Fixed plan

    17.09 €

  • 8 GB · Breacher

    up to 20 players

    Pay-per-Use

    11.39 €

    Fixed plan

    22.79 €

  • 12 GB · Advisor

    up to 26 players

    Pay-per-Use

    16.54 €

    Fixed plan

    32.40 €

  • 16 GB · Commander

    up to 32 players

    Pay-per-Use

    21.28 €

    Fixed plan

    40.79 €

  • 24 GB · Overwatch

    Maximum headroom

    Pay-per-Use

    29.45 €

    Fixed plan

    54.00 €

Player counts assume 6 vCores; very large worlds need more. Fixed plans up to 20 % cheaper on longer terms.

Slots
4GBRAM
12.00 €/ mo
Recommended for 8 players
  • Co-op evening with friends
  • Premium server hardware
  • Premium DDoS protection
  • Game switching to 43 more games included
Slots
6GBRAM
17.09 €/ mo
Recommended for 14 players
  • Checkpoint with bots
  • Premium server hardware
  • Premium DDoS protection
  • Game switching to 51 more games included
Slots
8GBRAM
22.79 €/ mo
Recommended for 20 players
  • PvP rounds up to 24
  • Premium server hardware
  • Premium DDoS protection
  • Game switching to 59 more games included
Slots
12GBRAM
32.40 €/ mo
Recommended for 26 players
  • Full PvP servers
  • Premium server hardware
  • Premium DDoS protection
  • Game switching to 59 more games included
Slots
16GBRAM
40.79 €/ mo
Recommended for 32 players
  • PvP with mods
  • Premium server hardware
  • Premium DDoS protection
  • Game switching to 59 more games included
Slots
24GBRAM
54.00 €/ mo
Recommended for 32 players
  • Maximum headroom
  • Premium server hardware
  • Premium DDoS protection
  • Game switching to 59 more games included

No slot limits – player counts are recommendations, tested on our hardware.

4.7/5 on Trustpilot · "CoC Modded" runs 50+ players stable on modern AMD Ryzen hardware

Fixed plans are 100% prepaid – paid once in advance from your balance. No subscription contract, no debt collection: without balance nothing renews.

What is an Insurgency: Sandstorm server?

An Insurgency: Sandstorm server is a dedicated multiplayer server for the tactical shooter by New World Interactive. On it you decide whether co-op against AI (Checkpoint, Outpost) or PvP (Push, Firefight, Skirmish, Domination) is played, how hard the bots are and which maps run in rotation. Additional content comes through the mod platform mod.io. At RespawnHost you rent one via Pay-per-Use from 0.0480 €/h or as a fixed package from 12.00 €/month – online in under 90 seconds.

Co-op and PvP freely selectable Adjustable bot difficulty Mods via mod.io Online in 90 seconds

Everything your area of operations needs

These features are included in every package and make your Insurgency: Sandstorm server the go-to address for co-op evenings and PvP rounds.

Instant Setup

Your server is ready in under 90 seconds. No waiting, start playing right away.

Co-op and PvP on one server

Checkpoint against bots or full PvP battles – switch the mode at any time.

Custom Control Panel

Real-time console, file manager, backup management and auto-restarts in one interface.

Per-Second Billing

Only pay when your server is online. The corresponding amount is deducted per second.

DDoS Protection

Our permanent DDoS protection keeps attacks away – at no extra cost.

Quality Gaming Support

Our support team consists of real gamers – Discord response within minutes.

Gaming Infrastructure

Premium hardware for your Insurgency: Sandstorm server

Kostenrechner

Calculate your real costs for Insurgency: Sandstorm

Play time per day3h
1h24h

Your typical day

0:0024:00
Fixed plan

12.00 €

runs around the clock

RespawnHost

~4.32 €

3h/day billed

Your savings

versus the fixed plan, at 90 h/month

64 %

~7.68 €

The fixed plan only pays off from around 8.3 hours a day. Below that, Pay-per-Use is cheaper.

For reference: €11.00 (4 GB, monthly, BisectHosting, as of July 2026)

Based on the 4 GB package. Actual costs may vary depending on usage.

Hardware & Infrastruktur

Optimized for Insurgency: Sandstorm

Processor

AMD Ryzen

RAM

DDR5

Storage

NVMe SSD

DDoS protection

Premium Gaming DDoS Protection

Uplink

10 Gbit/s

Uptime

100.00 %

All systems operational

Live status on Instatus

Transparent Price Calculation

Our pricing models are completely transparent and fair. You only pay for what you really use.

You only pay when the server is online

No costs when your server is turned off. Pay only for actual usage.

Per-Second Billing

Balance is deducted live as soon as the server is online. Server off = no more cost consumption.

No hidden costs

When your server is turned off, no costs are incurred. No setup fees, no hidden costs.

Insurgency: Sandstorm price example

Recon (4 GB RAM) as fixed package34.56 € / Month
Pay-per-Use hourly rate (4 GB RAM)≈ 0.0480 € / Hour

(0.0480 € × 720 Hours = 34.56 €)

Live billing

Credit is only deducted while the server is running. Stop it to save.

Example: 4 GB Package
2 hours online≈ 0.10 €
Server turned off0.00 €
Total costOnly what you play!

The difference to traditional hosters

Compare our features with those of traditional hosters and see for yourself why RespawnHost.com is the better choice.

Feature
RespawnHost.com
Provider AProvider BProvider CProvider D
Pay only when server online
Server ready in under 90 seconds
Unlimited Slots
Unlimited NVMe SSD
Unlimited Cores
Custom Control Panel
Full SFTP Access
Free Databases
Premium Hardware *2
*2 Premium Hardware means for us Gaming Processors e.g. modern AMD Ryzen™ CPUs
*3 Sample of four major providers, surveyed in July 2026 from their public pricing and feature pages. Providers are not named because plans can change at any time — the survey date is what counts.

Frequently asked questions about Insurgency: Sandstorm servers

Insurgency: Sandstorm Server Hosting: co-op, PvP and everything between

Insurgency: Sandstorm does without hit markers, minimap dots and killcams – you hear footsteps, you see muzzle flash, and that's all you get. Which is exactly why the game plays completely differently on public servers than in a coordinated group. Your own server solves that: you decide whether you play against bots or each other, how strict the rules are and who gets to join at all.

Why rent an Insurgency: Sandstorm server at RespawnHost?

The big advantage of your own server is freedom of modes: a Checkpoint evening against AI with a high bot count on Tuesday, Push PvP against a friendly group on Friday – both run on the same server, you just change the rotation. Add bot difficulty, friendly-fire rules and round times that you tune to your group.

Technically we use modern AMD Ryzen CPUs with high single-core performance and NVMe SSDs – in Frankfurt am Main for Europe and Salt Lake City for North America. In a shooter where a single hit decides the round, a stable ping isn't a comfort feature but a fairness issue.

Support that thinks along

Our support team plays the games themselves: whether a mod.io map won't load, bot difficulty doesn't apply or a tournament setup is needed – reach us via ticket and Discord, usually on weekends too.

Features for tactical groups

  • Co-op and PvP: Checkpoint, Outpost, Push, Firefight, Skirmish and Domination on one server
  • Bot control: number and difficulty of AI opponents tuned to your group
  • Custom map rotation: order and modes are yours to set
  • Mods via mod.io: additional maps and scenarios from the community
  • RCON access: connect admin tools and third-party utilities
  • DDoS protection: permanently active, at no extra cost

Our web interface replaces wrestling with Game.ini and Engine.ini: mode, map rotation, bot settings, admin list and password are changed in the panel – and the real-time console shows you immediately whether the server loads cleanly.

Fairness redefined: the Pay-Per-Use principle

Tactical groups play on fixed evenings, not around the clock. With our Pay-Per-Use model you only pay while your server is actually running – the hourly rate for 4 GB is around 0.0480 €, so a three-hour co-op evening costs about 0.14 €.

Public community servers meant to be reachable continuously do better with the fixed package from 12.00 €/month – with up to 20 % term discount. Both run off the same prepaid credit, without a contract and without notice periods.

Locations: Frankfurt am Main & Salt Lake City

Instead of spreading ourselves thin from London to Singapore, we focus on the regions our community actually lives in: Frankfurt for Europe, Salt Lake City for North America – for pings where peeker's advantage isn't a topic.

Self-hosting or renting an Insurgency: Sandstorm server?

Insurgency: Sandstorm has no friends-list co-op – even a three-player game against bots needs a server. That leaves two ways:

Dedicated server on your own hardware: New World Interactive provides the server build. You need a machine running around the clock, have to open ports, maintain config files by hand and update manually after every patch. For a plain co-op evening that's a lot of effort.

Rented server at RespawnHost: The server comes preconfigured, updates and backups run automatically, port forwarding is unnecessary – and with Pay-per-Use you only pay for the evenings you actually play.

For small groups that's the decisive difference: a co-op server that only runs three hours a week costs a fraction of a monthly plan under Pay-per-Use.

Setting up an Insurgency: Sandstorm server: modes, bots & rotation

You manage the important settings of your server entirely through our panel:

As a RAM guideline: a co-op server for a small group runs cleanly on 4-6 GB (Recon/Rifleman). For PvP rounds with more participants we recommend 8-12 GB (Breacher/Advisor), and running larger mod maps on top puts you safely at 16-24 GB. Bots cost noticeable performance – a Checkpoint server with a high bot count needs more headroom than the player count suggests.

  • Game mode: co-op (Checkpoint, Outpost) against AI or PvP (Push, Firefight, Skirmish, Domination)
  • Bot count and difficulty: the most important lever for co-op challenge
  • Map rotation: assemble order and scenarios yourself
  • Friendly fire and round time: rules that define the character of your server
  • Mods via mod.io: add extra maps and scenarios – Sandstorm uses mod.io, not the Steam Workshop
  • RCON and admin list: remote control and permissions for your team

Last updated: July 2026

Co-op or PvP: two games in one

Co-op (Checkpoint, Outpost): You play together against AI opponents, working your way from objective to objective. This is the mode most private servers are rented for – predictable, no waiting for full lobbies and ideal for fixed groups. Bot count and difficulty let you dial in the challenge precisely.

PvP (Push, Firefight, Skirmish, Domination): Here coordination counts against real opponents. Push with attacker and defender roles is the classic for organised matches, Firefight and Skirmish suit shorter rounds. For clan matches a server password is worthwhile so the round doesn't fill with strangers.

Switching between both worlds costs you nothing but a change to the rotation in the panel – the same server carries both.

Mods run through mod.io

Unlike many Steam games, Insurgency: Sandstorm uses the mod.io platform for community content. On the server you enter the desired mod IDs in the configuration and the server loads them on start. Note: larger mod maps need additional memory, and after game updates it sometimes takes a few days for mod authors to catch up.

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